Thursday, September 5, 2019

Splitgate Launches Season 1 - Patch Notes - 9/4

Splitgate reveals their "Arena Pass" alongside major content updates!


Online
- Redesigned Matchmaking and Ranking System
- We have moved to an ELO ranking system which will more accurately match players based on skill
- Players will play 10 placement matches to determine their initial rank and rank XP is earned through wins, losses, and performance in game
- Rank Tiers: Bronze, Silver, Gold, Platinum, Diamond, Master, Champion

Arena Pass
- Introducing the Season 1 Arena Pass, which adds a totally new progression system to unlock exclusive skins, characters, emotes, emblems and more. Premium Arena Pass is available for purchase in-game of at https://store.steampowered.com/app/1144685/Splitgate_Arena_Warfare__Arena_Pass

XP
- New Daily and Weekly Challenges: Complete new challenges everyday to gain XP
- Daily Play Streaks: Get a 5% XP boost for each consecutive day played. (Maximum 25% Boost)
- Friends XP Boost: Get a 5% XP boost for each friend in your party
- Custom Game XP: Added ability to earn XP in custom games (capped at 2500)

Customizations
- Emotes: Dance, taunt and express yourself all over your enemies. Unlockable through the Arena Pass and through SAW Packs. (Default key is B)
- New Unlockable Customizations added to SAW Packs and redeemable with Arena Alloy

Maps
- New Map: Abyss is a new close-quarters map called set in an ancient temple
- All Maps have been revamped and re-imagined for Season 1
- Major Performance improvements on all mapsGame Modes
- Changed Time Limit for all games to 10 min. Adjusted scoring accordingly (DOM: 600. KOTH: 200)
- Changed Ranked Game Modes to start with Pistols only (removed AR)
- Fast Capping has been added to Domination. The more players on the hill, the faster you capture it
- Teabag Confirmed added back to Social
- Fixed bug where Flag could be captured twice in CTF
- Fixed bug where Flag could be taken through Portal sometimes
- Fixed bug where Flag could be stuck in the ceiling
- Flag is now reset faster when going out of bounds
- Fixed bug where Flag/Oddball couldn’t be picked up sometimes

Race
- Added Race Mode: Collect disco balls as fast as possible using portals on each map. Compete against yourself, your friends, and the global leaderboards. Races are a fantastic way to learn portals.

Gameplay
- Significant performance improvements across the board for a smoother experience
- Improvements to AI movement and combat techniques
- Melee improvements (less trades, less aggressive rotation lock on, improvements near portals, better detection, etc.)
- Spawning algorithm improvements
- Fixed a bug where you could shoot yourself through your own portal while traveling through it
- Fixed a bug where enemy portals wouldn’t stop flashing and playing sound when enemy died within range of it

Weapons
- New Weapon: The BFB. Pick up this high velocity melee weapon on select maps and charge at the enemies.
- Added Portal Launcher fire animations
- Fixed bug where dropped pickups sometimes wouldn’t spawn
- Improved plasma rifle’s responsiveness
- Fixed recoil bug when unequipping weapons
- Improved projectile hit detection
- Fixed Battle Rifle firing exploit when switching weapons

Balancing
- Reworked Assault Rifle: more accurate, less ammo
- Slight accuracy buff to the SMG
- Removed random spread and damage dropoff from Battle Rifle
- Assault Rifle reduced to 30 shots per magazine
- Pistol magazine increased to 12 shots
- Plasma Rifle respawn time increased to 90 seconds
- SMG respawn time decreased to 60 seconds
- Railgun respawn time increased to 150 seconds

UI
- Brand New Main Menu Design and Experience
- In Game HUD Revamp: Visual improvements and layout changes
- General UI/UX Overhaul
- Radar Functionality changed to show moving (non-crouching) enemies instead of firing enemies
- Added Custom Crosshairs. Change the style and the color of your weapon crosshairs to help you perform at your full potential.
- Added Medal Icons for multi-kills, killstreaks, assist, etc.
- Killer’s name and health remaining at time of killing you is now shown upon death
- Banner displaying victim’s name is now shown when getting a kill
- Subtitles for in game announcements, videos, etc.
- Simplified hit indicators when using a custom crosshair

Localization
- Added Native In-Game Support for 10 Languages including English, French, German, Italian, Japanese, Polish, Portugese, Romanian, Russian, and Spanish.
- Added Subtitles for in-game announcer (toggleable in UI settings)

Sound
- New Main Theme Music: Original track from Grammy Award-winning composer Christopher Tin in collaboration with DJ tyDi and Alex Williamson.

Tutorial
- Created an in-depth in-game tutorial to better teach new players key mechanics

Spectator
- Fixed rotation bug when spectating a player going through a portal

Misc
- Anti-Cheat Improvements: We are constantly monitoring and improving the way we handle cheaters
- NVIDIA Highlights integration, letting GeForce users automatically capture their best multi-kills and headshots in game
- Fixed bug where lineup platform would become visible in game
- Fixed bug where in-game players were visible behind post-game scene
- Portal quality setting added that lets you change your portal rendering resolution or turn off their rendering all together.
- Disabled open mic by default
- Other bug fixes and improvements

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