Thursday, September 5, 2019

Splitgate Launches Season 1 - Patch Notes - 9/4

Splitgate reveals their "Arena Pass" alongside major content updates!


Online
- Redesigned Matchmaking and Ranking System
- We have moved to an ELO ranking system which will more accurately match players based on skill
- Players will play 10 placement matches to determine their initial rank and rank XP is earned through wins, losses, and performance in game
- Rank Tiers: Bronze, Silver, Gold, Platinum, Diamond, Master, Champion

Arena Pass
- Introducing the Season 1 Arena Pass, which adds a totally new progression system to unlock exclusive skins, characters, emotes, emblems and more. Premium Arena Pass is available for purchase in-game of at https://store.steampowered.com/app/1144685/Splitgate_Arena_Warfare__Arena_Pass

XP
- New Daily and Weekly Challenges: Complete new challenges everyday to gain XP
- Daily Play Streaks: Get a 5% XP boost for each consecutive day played. (Maximum 25% Boost)
- Friends XP Boost: Get a 5% XP boost for each friend in your party
- Custom Game XP: Added ability to earn XP in custom games (capped at 2500)

Customizations
- Emotes: Dance, taunt and express yourself all over your enemies. Unlockable through the Arena Pass and through SAW Packs. (Default key is B)
- New Unlockable Customizations added to SAW Packs and redeemable with Arena Alloy

Maps
- New Map: Abyss is a new close-quarters map called set in an ancient temple
- All Maps have been revamped and re-imagined for Season 1
- Major Performance improvements on all mapsGame Modes
- Changed Time Limit for all games to 10 min. Adjusted scoring accordingly (DOM: 600. KOTH: 200)
- Changed Ranked Game Modes to start with Pistols only (removed AR)
- Fast Capping has been added to Domination. The more players on the hill, the faster you capture it
- Teabag Confirmed added back to Social
- Fixed bug where Flag could be captured twice in CTF
- Fixed bug where Flag could be taken through Portal sometimes
- Fixed bug where Flag could be stuck in the ceiling
- Flag is now reset faster when going out of bounds
- Fixed bug where Flag/Oddball couldn’t be picked up sometimes

Race
- Added Race Mode: Collect disco balls as fast as possible using portals on each map. Compete against yourself, your friends, and the global leaderboards. Races are a fantastic way to learn portals.

Gameplay
- Significant performance improvements across the board for a smoother experience
- Improvements to AI movement and combat techniques
- Melee improvements (less trades, less aggressive rotation lock on, improvements near portals, better detection, etc.)
- Spawning algorithm improvements
- Fixed a bug where you could shoot yourself through your own portal while traveling through it
- Fixed a bug where enemy portals wouldn’t stop flashing and playing sound when enemy died within range of it

Weapons
- New Weapon: The BFB. Pick up this high velocity melee weapon on select maps and charge at the enemies.
- Added Portal Launcher fire animations
- Fixed bug where dropped pickups sometimes wouldn’t spawn
- Improved plasma rifle’s responsiveness
- Fixed recoil bug when unequipping weapons
- Improved projectile hit detection
- Fixed Battle Rifle firing exploit when switching weapons

Balancing
- Reworked Assault Rifle: more accurate, less ammo
- Slight accuracy buff to the SMG
- Removed random spread and damage dropoff from Battle Rifle
- Assault Rifle reduced to 30 shots per magazine
- Pistol magazine increased to 12 shots
- Plasma Rifle respawn time increased to 90 seconds
- SMG respawn time decreased to 60 seconds
- Railgun respawn time increased to 150 seconds

UI
- Brand New Main Menu Design and Experience
- In Game HUD Revamp: Visual improvements and layout changes
- General UI/UX Overhaul
- Radar Functionality changed to show moving (non-crouching) enemies instead of firing enemies
- Added Custom Crosshairs. Change the style and the color of your weapon crosshairs to help you perform at your full potential.
- Added Medal Icons for multi-kills, killstreaks, assist, etc.
- Killer’s name and health remaining at time of killing you is now shown upon death
- Banner displaying victim’s name is now shown when getting a kill
- Subtitles for in game announcements, videos, etc.
- Simplified hit indicators when using a custom crosshair

Localization
- Added Native In-Game Support for 10 Languages including English, French, German, Italian, Japanese, Polish, Portugese, Romanian, Russian, and Spanish.
- Added Subtitles for in-game announcer (toggleable in UI settings)

Sound
- New Main Theme Music: Original track from Grammy Award-winning composer Christopher Tin in collaboration with DJ tyDi and Alex Williamson.

Tutorial
- Created an in-depth in-game tutorial to better teach new players key mechanics

Spectator
- Fixed rotation bug when spectating a player going through a portal

Misc
- Anti-Cheat Improvements: We are constantly monitoring and improving the way we handle cheaters
- NVIDIA Highlights integration, letting GeForce users automatically capture their best multi-kills and headshots in game
- Fixed bug where lineup platform would become visible in game
- Fixed bug where in-game players were visible behind post-game scene
- Portal quality setting added that lets you change your portal rendering resolution or turn off their rendering all together.
- Disabled open mic by default
- Other bug fixes and improvements

Wednesday, September 4, 2019

Multiplayer officially confirmed for Cyber Punk 2077



Multiplayer officially confirmed for #Cyberpunk2077 CD Projekt Red stated that multiplayer is in active development & will only be released once the single player campaign is fully played. "Until now, the only thing we said about multi was that it was in R&D. As we’re getting closer to launching ‘single player’ Cyberpunk 2077 in Apr. 2020, we’d like to confirm that multiplayer's in the works!" "The plan for now is to deliver Cyberpunk 2077 in April, then follow up with DLCs (free!) and single player content, and — once we’re done — invite you for some multiplayer action."
This is great news! Multiplayer will be great in Night City!